Last year, Undead boss Jeff Strain confirmed that the sequel's game world will be "substantially larger" than that of the first game.įor more on State of Decay 2, which launches this year for Xbox One and PC ( the release date will be announced at E3), you can read GameSpot's interview below with Strain. That State of Decay 2 will have a larger game world than the first game is no surprise. As always, specifics may change a bit as we get deeper into testing." It could also effect morale and stuff, like if two people are happy together it boosts the overall morale. It could even be something with very simple mechanics, utilizing the gestures a bit more. "We're also going to get at least a partial refund on what we sunk into building our facilities. This game is already super rad but I think it would be really cool if they added in some sort of Romance element to State of Decay. "We'll have all the vehicles parked in our home site parking spaces, along with whatever's stored in the trunks," the statement says. All of this is subject to change, as State of Decay 2 remains in development. Additionally, players should get some kind of refund for the buildings they create on one area when they move to the next. Oh, and one more detail-the multiple map set up makes it easy to expand the world down the line, if you know what I mean."Īlso in the blog post, Undead explained that its idea is to allow players to take all of the survivors and all every item collected in one area to the others. Reviews for State of Decay 2 were decidedly split. A bigger and better gaming experience has been promised for State of Decay 3. A development team is in place to work primarily on the sequel. And see above about strategies and missions. Undead Labs' State of Decay 2 has only been out a month, but a third installment in the franchise, State of Decay 3, has already been confirmed. "That's less of an issue with separate maps. This comes in handy, since there are a lot of the undead, and your supplies are usually limited. It also has tight controls that make it (relatively) easy to protect yourself from zombies. On the plus side, it has a rich, open world, with plenty of areas to explore. "You know how on one map (even one three times the size as the original game's) the longer you play, the more you start feeling deju vu with every mission?" it added. Is It Any Good As zombie games go, State of Decay is a bit of a mixed bag. And perhaps counter-intuitively, it makes the world feel even bigger. It really feels like you're moving from one small town to another, and creates a tremendous sense of immersion. "Well, primarily, because it makes the game more fun. "Why'd we do it that way?" Undead said about State of Decay 2 having three maps. ![]() The idea is that the studio wants players not to experience a sense of "deja vu," and this also gives Undead the freedom to potentially expand the game world even further with more locales in the future. The studio went on to explain why State of Decay 2 has three maps instead of one. "You should expect to see slightly different environments, definitely different landmarks and locations, different layouts lending themselves to different strategies, unique home sites, and even different mission types," Undead said. Each of the areas is "roughly the size of the original," Undead Labs said. In a blog post, the studio said there will be three maps out of the gate. State of Decay 2 developer Undead Labs has confirmed how many maps the zombie sequel will have at launch.
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